Environment Artist position at Splash Damage

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splashdamage
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Environment Artist position at Splash Damage

Beitrag von splashdamage » 3. Mai 2012, 11:42

Splash Damage, located in Greater London UK, is currently on the look-out for additional artists, programmers, and designers to work on exciting, as-yet unannounced projects.

Duration: Mid-term contract

Job Description
Environment Artist

Splash Damage is looking for an exceptionally skilled 3D Environment Artist for a team focused on our new and exciting, yet to be announced project. The ideal candidate must be able to demonstrate in their portfolio a varied degree of modeling - especially hard-surface high-poly architectural modeling - and a strong texturing capability. It is essential to have a solid grasp of form, colour and light for both 2D and 3D art assets. The 3D environment artist must also have experience working well in a team and help mentoring junior artists.

Essential Skills and Experience


A minimum of 2 years in CG games, film or TV modeling and texturing environments using Maya (or equivalent 3D application), Photoshop, and a sculpting package (either ZBrush or Mudbox)
Example work demonstrating skills in high-poly hard-edged modeling
Experience working closely with a Lead Artist and Art Director in developing a unique and cohesive modeling and texturing style for environments
The ability to prototype and problem solve
Excellent eye for light, colour and detail in modeling high-poly to bake down to low-poly models
A superb eye for form, colour and silhouette, plus the ability to add weight to your work by showing a good knowledge of how things are constructed or work, both organically and architecturally
A strong communicator, who is self-motivated, and is proactive, as well as a good team player
Skills in either traditional arts architecture or a design-related equivalent

Preferred Skills and Experience


A background in Architecture
A good understanding of lighting
Experience with working in Unreal
Having shipped an AAA title before
Texture painting skills


How to Apply


If you meet the requirements for any role listed above, please email jobs@splashdamage.com, stating the role in the Subject Line and including the following:

Cover letter stating your availability
Current CV / Resume
Up-to-date portfolio or demo reel if applicable for your position (such as URL to your website, or a ZIP file of less than 5mb with samples)

Please also let us know where you found this job posting.
In case you are uncertain if your portfolio is suitable, feel free to send us a private message before submitting your application.

We look at every application, resume, and portfolio sent to us but due to the high volume of submissions we receive every day, we are unfortunately only able to respond to successful applicants.

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